/*
 * components.css
 * Shared UI components used across game screens.
 */

.text-box {
  position: relative;
  width: 100%;
  max-width: 100%;
  padding: var(--box-padding, clamp(16px, 5vw, 26px));
  border-width: var(--box-border-width, 1px);
  border-style: var(--box-border-style, solid);
  border-color: var(--box-border-color, rgba(255, 215, 150, 0.38));
  border-radius: var(--box-border-radius, var(--radius-lg));
  background: color-mix(in srgb, var(--box-background, #120807) calc(var(--box-opacity, 0.74) * 100%), transparent);
  color: var(--box-text-color, var(--color-text));
  text-align: var(--box-text-align, center);
  box-shadow: var(--shadow-soft), inset 0 1px 0 rgba(255, 255, 255, 0.06);
  -webkit-backdrop-filter: blur(var(--backdrop-blur));
  backdrop-filter: blur(var(--backdrop-blur));
  overflow-x: hidden;
  overflow-y: var(--box-overflow-y, visible);
}

@supports not (background: color-mix(in srgb, black 50%, transparent)) {
  .text-box {
    background: rgba(18, 8, 7, 0.74);
  }
}

.text-box--story {
  width: min(92vw, 620px);
  margin-inline: auto;
}

.text-box--compact {
  padding: clamp(12px, 4vw, 18px);
  border-radius: var(--radius-md);
  text-align: left;
}

.text-box--centered {
  text-align: center;
}

.text-box--scrollable {
  overflow-y: auto;
  -webkit-overflow-scrolling: touch;
}

.text-box > * {
  max-width: 100%;
}

.text-box ul,
.text-box ol {
  display: grid;
  gap: 0.35em;
  padding-left: 1.2em;
  text-align: left;
}

.text-box li {
  padding-left: 0.15em;
}

.game-button {
  position: relative;
  display: inline-grid;
  place-items: center;
  width: 100%;
  max-width: 100%;
  min-height: var(--button-min-height);
  padding: 11px 18px;
  border: 1px solid rgba(255, 227, 180, 0.28);
  border-radius: var(--radius-round);
  background: var(--button-bg);
  color: var(--button-text);
  font-size: var(--font-size-md);
  font-weight: 700;
  line-height: 1.08;
  text-align: center;
  text-shadow: 0 1px 0 rgba(255, 255, 255, 0.22);
  box-shadow: var(--button-shadow);
  overflow: hidden;
  transform: translate3d(0, 0, 0);
  transition:
    transform var(--duration-base) var(--ease-bounce-soft),
    box-shadow var(--duration-base) var(--ease-standard),
    filter var(--duration-base) var(--ease-standard),
    opacity var(--duration-base) var(--ease-standard);
}

.game-button::before {
  content: "";
  position: absolute;
  inset: 1px;
  border-radius: inherit;
  background: linear-gradient(180deg, rgba(255, 255, 255, 0.32), transparent 46%);
  opacity: 0.52;
  pointer-events: none;
}

.game-button::after {
  content: "";
  position: absolute;
  top: -80%;
  left: -35%;
  width: 34%;
  height: 260%;
  background: linear-gradient(90deg, transparent, rgba(255, 255, 255, 0.45), transparent);
  transform: rotate(22deg) translate3d(-140%, 0, 0);
  opacity: 0;
  pointer-events: none;
}

.game-button:hover,
.game-button:focus-visible {
  transform: translate3d(0, -2px, 0) scale(1.015);
  filter: brightness(1.06) saturate(1.04);
  box-shadow: 0 18px 44px rgba(0, 0, 0, 0.44), 0 0 34px rgba(255, 154, 69, 0.26);
}

.game-button:not(.is-disabled):not(:disabled):not([aria-disabled="true"]):hover::after,
.game-button:not(.is-disabled):not(:disabled):not([aria-disabled="true"]):focus-visible::after {
  opacity: 1;
  animation: buttonShine 900ms var(--ease-standard) forwards;
}

.game-button:active {
  transform: translate3d(0, 1px, 0) scale(0.985);
}

/*
 * .is-disabled is intentionally included here.
 * Some locked buttons must remain clickable so they can open an explanatory modal.
 * For those cases we cannot use disabled or aria-disabled="true".
 */
.game-button:disabled,
.game-button[aria-disabled="true"],
.game-button.is-disabled {
  opacity: 0.5;
  filter: grayscale(0.2) saturate(0.6);
  box-shadow: 0 8px 20px rgba(0, 0, 0, 0.28);
}

.game-button.is-disabled:hover,
.game-button.is-disabled:focus-visible {
  transform: none;
  filter: grayscale(0.2) saturate(0.6);
  box-shadow: 0 8px 20px rgba(0, 0, 0, 0.28);
}

.game-button.is-disabled::after,
.game-button:disabled::after,
.game-button[aria-disabled="true"]::after {
  display: none;
}

.game-button--secondary {
  border: var(--button-secondary-border);
  background: var(--button-secondary-bg);
  color: var(--button-secondary-text);
  text-shadow: none;
  box-shadow: var(--shadow-soft);
  -webkit-backdrop-filter: blur(12px);
  backdrop-filter: blur(12px);
}

.game-button--secondary::before {
  opacity: 0.18;
}

.game-button--danger {
  background: linear-gradient(135deg, rgba(255, 188, 151, 0.95), rgba(113, 22, 15, 0.95));
}

.button-row {
  display: flex;
  flex-wrap: wrap;
  gap: var(--space-3);
  width: 100%;
  max-width: 100%;
}

.button-row > .game-button {
  flex: 1 1 min(170px, 100%);
  min-width: 0;
}

.status-text {
  width: 100%;
  max-width: 100%;
  min-height: 1.5em;
  color: var(--color-gold);
  font-size: var(--font-size-sm);
  font-weight: 600;
  text-align: center;
  text-shadow: 0 2px 14px rgba(0, 0, 0, 0.5);
}

.status-text.is-error {
  color: var(--color-error);
}

.status-text.is-success {
  color: var(--color-success);
}

.inline-note {
  color: var(--color-text-soft);
  font-size: var(--font-size-sm);
}

.screen-spacer {
  height: var(--space-4);
}

.media-frame {
  position: relative;
  width: 100%;
  max-width: 100%;
  overflow: hidden;
  border: var(--border-soft);
  border-radius: var(--radius-lg);
  background: rgba(0, 0, 0, 0.28);
  box-shadow: var(--shadow-soft);
}

.media-frame img {
  width: 100%;
  height: auto;
  object-fit: contain;
}

@keyframes buttonShine {
  from {
    transform: rotate(22deg) translate3d(-140%, 0, 0);
  }

  to {
    transform: rotate(22deg) translate3d(420%, 0, 0);
  }
}
